The Renewable Artgames Residency was a remote synchronous sustainable gamemaking off-grid residency organized by Kara Stone and Cindy Poremba. The prototype residency ran the first week of August 2023, with invited participant artist Meagan Byrne. […]
Bodies in VR is part of the Bodies in Play partnership between OCAD University’s game:play Lab and Social Body Lab, and DMG.
Make wearables and explore embodied expression through the use of LEDs, motors, and microcontrollers – registration for the “Bodies in Wearables” Workshops & Jam is now open! Events include: Workshop 1: LEDs for Personal Expression […]
BiP (our research partnership with the Social Body Lab and DMG) has published the Bodies in Play Zine, part of the DIY Methods 2022 Conference. Follow the conference on Twitter September 19th, 2022, using the […]
As the End Drew Near, a VVV game from game:play Lab Co-Director Cindy Poremba, and Lab/DF graduate alumni Max Lander, has been recognized with an Honourable Mention from the 2022 A MAZE. Festival (Berlin, DE). […]
Join us on Saturday, February 5th, 2022 for the Bodies in Play Launch event: https://dmg.to/events/bodies-in-play. It’s a zine playshop, where through a series of playful explorations, we will generate a zine envisioning a new and […]
game:play Lab Co-Director Cindy Poremba will be presenting design strategies for working with volumetric video in videogames, at the Future Realities Summit, part of this year’s Game Developers Conference (GDC 2022), March 21-25, San Francisco, […]
Following her own experience with the health care system to treat a post-reproductive disease, interdisciplinary artist Baker created the project INTER/her, an immersive installation and VR experience exploring the inner world of women’s bodies and […]